- C 97.5%
- C++ 1%
- Python 0.9%
- Makefile 0.5%
- Perl 0.1%
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From the 2026-09-09 SDK Parity Ledger audit. vmcman has no source anywhere in ps2sdk - only a prebuilt IRX binary - flagged rather than silently dropped. Also notes hash-library already ported (see hash/) and the SDL-fork release-sequencing plan. Co-Authored-By: Claude Sonnet 5 <[email protected]> |
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| .forgejo | ||
| aalib | ||
| dmakit | ||
| freetype | ||
| gskit | ||
| gskit-toolkit | ||
| hash | ||
| hdd | ||
| input | ||
| inputx | ||
| libid3tag | ||
| libjpeg_ps2_addons | ||
| libmad | ||
| libpng | ||
| libsnd2 | ||
| libtap | ||
| lua | ||
| mmceman | ||
| rspu2drv | ||
| sdr | ||
| siocookie | ||
| smbman | ||
| subfile | ||
| unzip | ||
| zlib | ||
| .gitignore | ||
| CLAUDE.md | ||
| LICENSE | ||
| ps2workspace.yaml | ||
| README.md | ||
ps2sdk-world
The convenience tier of the PS2 SDK: graphics, audio, input, and other
packages built on top of sdk-core,
resolved and built by ps2build.
Unlike sdk-core, there's no license restriction here - copyleft-licensed
ports live here directly alongside everything else.
Attribution
Several packages here are based on code originally developed by the
ps2dev/ps2sdk-ports project
and its contributors. Others are ports of their own separate upstream
projects (SDL2, gsKit, and more) - each package's own package.yaml
records its real origin:, and the
available packages
page on the docs site links every one to where its source actually
comes from.
This project is not affiliated with, endorsed by, or officially connected to ps2sdk-ports, any of the individual upstream projects ported here, or their maintainers, in any way - it's an independent collection, and any bugs or issues here are ours, not theirs. Please don't file issues about this project against any upstream repository.
Licensing
Every package's own package.yaml records its real license: field -
see the available packages
page for the full list. Licenses vary by package; unlike sdk-core,
copyleft (GPL-2, LGPL-2, and similar) is allowed here.